Changing Starting Locations
			 
			 
			
		
		
		
		I am checking/changing the starting locations of all the chars.  I have found that the evil gnome wizard, enchanter, magician all spawn upstairs in the library.  I found the GM's for each class, evil, and did a /loc command.  I added the results of the /loc to the start_zones table.   Now my 3 start right by the zone to steamfont.   I assume it is because the /loc was bad and the server couldn't place them there. 
 
I feel like I am missing something but gets me what it is. 
 
One more thing, I noticed they are spawing with both notes, the good and the evil ones.  When I look in the starting_items table it lists one with the deity_id of 201, bertox, and the other of 0.  Does the 0 mean that all chars of the class/race get it?  Also is it part of the client to give the backpack, food, drink and starting weapon.  I was thinking I'd want to change that in the future. 
 
Lots of question, I did a search and didn't find anything.  Forgive me if I missed something. 
 
Thanks, 
		
	
		
		
		
		
		
		
			
				__________________ 
				Syl 
 
"The significant problems we have cannot be solved at the same level of thinking with which we created them." 
    Albert Einstein
			 
		
		
		
		
		
		
	
		
		
	
	
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