I can connect to the log-in server, but after I choose a server, I get a brief pause, and then it displays this:
"eqgame.exe has encountered a problem and needs to close.  We are sorry for the inconvenience."
I checked the debug file, and everything seems fine, but here's a copy anyways:
2009-12-01 13:01:31	Starting EverQuest (Build Oct 31 2005 10:33:37)
2009-12-01 13:01:31	Timezone: UTC-5h00m
2009-12-01 13:01:31	Loading graphics DLL.
2009-12-01 13:01:31	Parsing INI file .\eqclient.ini
2009-12-01 13:01:31	INI file .\eqclient.ini loaded.
2009-12-01 13:01:32	Initializing timers.
2009-12-01 13:01:35	Checking critical files.
2009-12-01 13:01:35	Initializing WinSock.
2009-12-01 13:01:35	Enumerating 3D devices.
2009-12-01 13:01:35	Found adapter #0 - NVIDIA GeForce 8500 GT (6.14.11.820

2009-12-01 13:01:35	Adapter #0 - NVIDIA GeForce 8500 GT :
2009-12-01 13:01:35	32Bit = 1, D32 = 0, D24 = 1, D16 = 1 
2009-12-01 13:01:35	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 
2009-12-01 13:01:35	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 
2009-12-01 13:01:35	Initializing keypress handler.
2009-12-01 13:01:35	Parsing INI file .\defaults.ini
2009-12-01 13:01:35	INI file .\defaults.ini loaded.
2009-12-01 13:01:35	Loading keyboard tables.
2009-12-01 13:01:35	Creating window.
2009-12-01 13:01:35	Checking display driver version.
2009-12-01 13:01:36	Activating window.
2009-12-01 13:01:36	Picking a default resolution, desktop is 1280 x 1024, 32 bits
2009-12-01 13:01:36	Ratio is 1.25
2009-12-01 13:01:36	Resolution selected 1280 x 1024, 32 bits
2009-12-01 13:01:36	CRender::InitDevice: Using 32bit mode.
2009-12-01 13:01:36	CRender::InitDevice: Using vsync 0.
2009-12-01 13:01:36	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2009-12-01 13:01:36	CRender::InitDevice: HardwareTnL Enabled.  
2009-12-01 13:01:36	Using hardware vertex shaders. 
2009-12-01 13:01:36	Initializing render system.
2009-12-01 13:01:36	Trilinear Mipmapping available.
2009-12-01 13:01:36	Vertex Shader Version: 3.0 
2009-12-01 13:01:36	Pixel Shader Version: 3.0 
2009-12-01 13:01:36	Initializing engine internals.
2009-12-01 13:01:36	CRender::InitDevice completed successfully.
2009-12-01 13:01:36	Parsing INI file ./eqlsUIConfig.ini
2009-12-01 13:01:36	INI file ./eqlsUIConfig.ini loaded.
2009-12-01 13:01:48	Server selected thehiddenforest.dyndns.org (8939855).
2009-12-01 13:01:48	Initializing DirectInput.
2009-12-01 13:01:48	Initializing Keyboard.
2009-12-01 13:01:48	Initializing Mouse.
2009-12-01 13:01:48	Creating font list.
2009-12-01 13:01:48	Creating game object.
2009-12-01 13:01:48	Deleting obsolete files.
2009-12-01 13:01:48	Loading string tables.
2009-12-01 13:01:48	Initializing client variables.
This was an attempt at hidden forest, but I can't log into any of the other servers either.
I am running xp sp3, and I long ago downloaded the amd dual-core fix. I made certain to go into options and set game resolution to my monitor resolution already, also. I don't have a firewall, though I do have a router. 
Is there a port I should open on that perhaps to make the connection? Seems weird I could connect to login server but not the game server on a port issue, but I am game for anything at this point.