You could just implement a Voodoo fix like Sony did. . . 
Isn't that what "Pain and Suffering" are there for? When you are unconcious and dying, you are always killed by "Pain and Suffering."
 
Just include a small code block that says something like the following:
 
	Code: 
	If your health is less than (purple bar) then
  Spawn "Pain and Suffering" at your loc
  While your health is less than (purple bar) AND you are still alive
    Make "Pain and Suffering" attack you
  End while
  Despawn "Pain and Suffering"
End if
 Wouldn't that do it? Of course, without actually looking at the code (and I can't because I'm still at work :(), I can't tell you how to actually implement it though.  
		
	
		
		
		
		
		
		
			
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