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				 Help with #spawn command 
 I have pretty much figured this command out, but one thing that I am having a problem with is understanding the MerchantID part.  Not sure what variables mean what in this.
 Also, is there a way to make the spawned NPC use the actual weapon that he is spawned with(ie. graphic wise)
 
 example:
 
 #spawn Test_Mob 5 60 19 1000 0 1 87 87 0
 
 This seems to make a Lv 60 high elf male warrior with 1000hp & dual wielding Short Sword of Ykeshas, but he seems to just punch & not actually use the swords in his hands.  Is there a way I can make him use em & get the weapons to proc & such.
 
 Thanks!
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