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  #1  
Old 06-29-2008, 02:05 PM
John Adams
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This is ver cool. Thank you! It would be nice to get people involved in building an official "azone.ini", eh?
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  #2  
Old 08-02-2008, 03:04 PM
Flare83
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very nice work Derision. Anyone working on a new map pack with models included?
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  #3  
Old 08-02-2008, 04:22 PM
cavedude's Avatar
cavedude
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Quote:
Originally Posted by Flare83 View Post
very nice work Derision. Anyone working on a new map pack with models included?
I was meaning to start, but since each map needs to be manually created, it would take a while. Anybody care to help? We could divide and conquer.
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  #4  
Old 08-02-2008, 09:40 PM
Angelox
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Here's Skyfire map
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  #5  
Old 08-03-2008, 01:13 PM
Angelox
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Here's Frontier Mountains and GFaydark Maps.

Derision; Im having problems with eastwastes , it does not dump all the placed-object info. I saw where objects 1-15 were, there then jumped to 2077-2015. For example I can see CRYSCAVETEL202 as an object, but it's not in the LISTOBJ dump.
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  #6  
Old 08-03-2008, 01:29 PM
Derision
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Quote:
Originally Posted by Angelox View Post
Im having problems with eastwastes , it does not dump all the placed-object info. I saw where objects 1-15 were, there then jumped to 2077-2015. For example I can see CRYSCAVETEL202 as an object, but it's not in the LISTOBJ dump.
I see what you mean. I'll take a look at it at some point during the week.
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  #7  
Old 08-03-2008, 07:21 PM
KLS
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An unusual amount of -1 model entries for eastwastes. I've been going through them alphabetically... slowly... I dare someone to take a look at bloodfields, it made me cry and not with any amount of joy. =(
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  #8  
Old 08-04-2008, 01:45 PM
Derision
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Quote:
Originally Posted by Angelox View Post
Derision; Im having problems with eastwastes , it does not dump all the placed-object info. I saw where objects 1-15 were, there then jumped to 2077-2015. For example I can see CRYSCAVETEL202 as an object, but it's not in the LISTOBJ dump.
I altered the code to print out the names of the objects it couldn't find the model for. In eastwastes, there are 2054:

Code:
$ ./listobj eastwastes | grep "not found" | wc -l
2054
Of those 2054 objects, they all use 1 of 3 models:

Code:
$ ./listobj eastwastes | grep "not found" | sort | uniq -c

      1 Model ELECTMONU200_DMSPRITEDEF not found
   1006 Model ICETREE200_DMSPRITEDEF not found
   1047 Model ICETREE203_DMSPRITEDEF not found
So all of them bar 1 are trees. I am guessing they use an animated model fragment that the .wld loader doesn't handle.

I checked all the other .s3ds, and the placeable objects with missing models generally seem to be trees, grass, flames, waterfalls, etc (all things that are likely animated), so this doesn't bother me too much, as I think they are generally the kind of objects that you wouldn't want to include in LOS anyway.

As for CRYSCAVETELE202, it is possible that the object mesh exists in the S3D, but was never actually placed in the zone by the designer, which is why LISTOBJ doesn't list it, as no objects use that model.

And KLS, I thought your comment about bloodfields meant there were loads of objects missing for that zone too, but I guess it is just the opposite
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  #9  
Old 08-04-2008, 02:00 PM
Angelox
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Ok well, I guess what already was dumped has the houses and what not - did you have time to take a look at skyfire? I'm wondering why so many mobs there don't path properly
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