Go Back   EQEmulator Home > EQEmulator Forums > Archives > OpenEQ > OpenEQ::Development

OpenEQ::Development Development discussion for OpenEQ. Do not post for support.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-28-2004, 07:35 AM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

I'm well confused now.

The good news is that I've stepped through your code and my code with a breakpoint on the code which draws each object and the (x, y, z) and (rx, ry, rz) is identical in every case. You're trying to draw *exactly* the same thing right down to the low level drawing code.

The bad news is that it looks right on mine and wrong on yours still.

The only thing I can think of is that opengl has a right handed coordinate system and direct 3d a left handed (by default). Maybe it's something to do with that.

My brain hurts now so I'm taking a break.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:33 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3