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  #7  
Old 09-23-2005, 10:04 AM
jimm0thy
Sarnak
 
Join Date: Jul 2002
Posts: 71
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Ok I got it to crash for me here is the recent output from zoneperl.exe

[Status] Zone Shutdown: lavastorm (27)
Map header: 26977 faces, 207 nodes, 36231 facelists
Loaded map: 80931 vertices, 26977 faces
Map BB: (-562.78 -> 492.81, -805.69 -> 708.72, -131.94 -> 602.94)
Map ./Maps/halas.map loaded.
Path File ./Maps/halas.path not found.
[Status] Weather should change in 4706 seconds
[Status] Loading spawn conditions...
[Status] Loading static zone points...
[Status] Loading spawn groups...
[Status] Loading spawn2 points...
[Status] Loading player corpses...
[Status] Loading traps...
[Status] Loading ground spawns...
[Status] Loading Ground Spawns from DB...
[Status] Loading Objects from DB...
[Status] Loading Objects from DB...
[Status] Loading doors for halas ...
[Status] Done loading doors for halas ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Successfully loaded Zone Config.
[Status] Loading timezone data...
[Status] Init Finished: ZoneID = 29, Time Offset = 0
[Status] Zone Bootup: halas (29)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [06:17 am]
[Status] 1528141 New client from ip:192.168.2.2 port:1949
[Error] Unhandled incoming opcode: OP_AnnoyingZoneUnknown (#299, eq=0x0000), siz
e: 8, Client: Bortal
0: 6F 00 00 00 40 00 00 00 | o...@...
Save took: 0
Save took: 16
Save took: 0

- and then crash.

When I did a debug it came up and hilighted

int32 GetNPCTypeID() { return npctype_id; } // rembrant, Dec. 20, 2001

now Im no programmer , so I'll fiddle around and see what I can find. But I was in game for about half hour until it crashed. (I had 5 zoneperl.exe running , and was randomly zoning around and it crashed while #repop'ing halas)

- hopefully this build will work for someone other than me , otherwise Im just gona feel stupid.
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