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Old 11-03-2005, 05:06 PM
Cisyouc
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Join Date: Jun 2004
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Quote:
Originally Posted by Damilis
Hey guys/gals, I am starting this thread to hopefully gather some good info on MMO's. I think a resource like this could prove valuable to anyone looking to make there own custom add-ins to the EMU. These questions apply to more than just EQ/EQ2.
My three questions are quite simple:

1) What were the things you LOVED about your favorite MMO?


2) What were the things you HATED?


3) What were the things you wanted to see implemented but weren't?


Thanks in advance to those who post useful info.
1 - I loved EverQuest in the Planes because as an Enchanter I always had a place in the group, my job was flexible but I did not have the capability to do anything everyone else could do (Sony's way of balencing, give everyone everything). I could solo and get extremely decent reward in certain spots and I could group in certain spots and get even better, instead of setting group as the standard and solo as anything less.

2 - When other classes abilities destroyed the abilities of other classes. For instance, if there is a Ranger, Cleric and Tank, the Enchanter's main ability is destroyed. Sometimes this is inevitable, but it was an annoyance.

3 - Family guild oriented events. Content for the fun of it and not for the reward l33t 300+ STR stats of it. And not repetitive LDoN content.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
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