I don't know if it's just me or if no one else is doing anything with it.
I tried the new windcatcher zones in 6.6 and found that it crashes loading veldona. Further investigation shows that it has a problem with the floor script. As I dug into it more, I can tell that there have been changes to the floor and wall scripts that aren't in this version. For example, in floor you can specify a hole location (handy for stairs) and in wall you can have multiple doors and windows. These options aren't in the distributed version of 6.6
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Maybe I should try making one of these servers...
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