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  #1  
Old 02-06-2006, 04:50 AM
Dr Zauis's Avatar
Dr Zauis
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I guess my question is, did the 0.6.4 release change anything so that I couldn't log on to the newer servers, the 9/13 patch deadline should still be good right?

S2K (in IRC) said that I should try checking ports/firewall, but I'm not really convinced it's got something to do with that because I can log in to some servers and can't to others (like PEQ). On my server I get 1017'd and the server error is something like:

You should try PEQ again..You should be able to log into it. 6.2-6.4 are compatible with each other.
I have had antivirus turned on on my server and get 1017 with opcodes 00
before. Im almost certain its antivirus/router/ect. NOT the files you have compiled with c++.
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  #2  
Old 02-06-2006, 06:56 AM
Belfedia
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If your EQclient is'nt compatible with peq server, something have change it ( wrong patch, etc...), the "DO NOT PATCH ON 9/13 or LATER" is good but it don't speak about ALL version of EQclient before this date.
I use same EQclient since eqemu 0.6.2, and i can log on all server.
Are you sure you don't have a Eqemu 0.6.0 client version ? this is not compatible (Use evercheck for see that).
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Last edited by Belfedia; 02-06-2006 at 02:59 PM..
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  #3  
Old 02-06-2006, 08:09 AM
CompGeek01
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It was a shared memory problem like I thought in the first place, just not the same as I figured. I had a bad copy of opcodes.conf in the first place and didn't realize that the shared memory wasn't purged every stop/start of the server. Reloading all of the correct opcodes into memory produced a working server.

However, I still have NO idea why I can't log into PEQ.
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  #4  
Old 02-06-2006, 11:09 AM
Belfedia
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That very strange, but interesting to know why and how (for peq)
Perhaps speak in peq forum about that or with Fathernitwit.

And welcome to your server
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  #5  
Old 02-07-2006, 03:10 AM
CompGeek01
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Thanks

Do you know if 0.6.4 is still having ACK/NAK problems with the client eventually (and seemingly randomly) stops responding? It's really one of the only things holding myself and a few others from playing. More info here:

http://www.eqemulator.net/forums/showthread.php?t=19881

We compiled 0.6.3 and no one could stay on for a few hours, but looking at the changelogs there doesn't seem to be much network code change.
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