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  #1  
Old 04-18-2006, 01:52 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Finally, some non-negative posts on the board.
Here, here. Three cheers for the hard work and effort that's been put in here.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #2  
Old 04-18-2006, 11:42 PM
kripsinkurehall
Sarnak
 
Join Date: Mar 2006
Location: Richmond, VA
Posts: 30
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In total agreement,

great job devs!
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  #3  
Old 04-21-2006, 05:58 AM
klinzhai
Sarnak
 
Join Date: Jan 2006
Posts: 78
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I've definitely always been interested in the EQEmulator stuff because ever since PoP I just keep thinking "Man, these guys (Sony) did some stuff seriously wrong". Now that there is a version that I can easily get a client for (actually my wife had a copy of Titanium already ), I'm moving forward with my plans on trying to fix all the stuff that they 'did wrong'.

I can't thank the EQEmu team for busting some hineys on this stuff and getting everything in a working order and relatively (reportedly) bug free.
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  #4  
Old 05-05-2006, 03:22 AM
hansolojim
Fire Beetle
 
Join Date: Jan 2002
Posts: 28
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Great job, devs!
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  #5  
Old 05-05-2006, 08:22 AM
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Cripp
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Join Date: Oct 2003
Location: The Shire
Posts: 474
Talking

everything said put in one.... <3
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