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  #1  
Old 05-13-2006, 05:11 PM
moydock
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Join Date: Jun 2005
Posts: 286
Default re

I have the guidebook, and yes it lists some. But without a tool to view s3d models myself or something I can't find many of their names. That post and the guidebook take care of 80%, but I want more to choose from. Im repopulating some zones from scratch for a custom server and Im trying to stay away from the models normally in the zone.

Also it would be nice to just have a complete list, to make a post for other people. It's pretty close to done.
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  #2  
Old 05-13-2006, 06:45 PM
shamanistik
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Join Date: May 2006
Location: Charleville (08)
Posts: 64
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so do I, revamping almost every zones, then just do like me, try to remember where the mob you want pop, try to find the _chr.txt with that mob in it, try, until it work, write it on a txt file, and post it when it done, last to finish pay a beer

EDIT : on a side note, if you using PEQeditor like I do, it seems some model numbers are corrupt, also working that out.
As an exemple, the all-seeing eye model is listed 374:watchful eye, after 30 mins trying to find out why it was impossible to make it work, noticed on EQemu guidebook this model was listed as 375, 2 mins and a #race 375 later, it was working, noticed some other models are not where they should be too

Last edited by shamanistik; 05-14-2006 at 02:51 AM..
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  #3  
Old 05-13-2006, 09:53 PM
moydock
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Join Date: Jun 2005
Posts: 286
Default re

Yeah that sounds painful. I don't use peq, can't get it configured properly.
Does peq have some way of letting you view models without loading the client?

It would take hours to track a single model down by guessing _chr file names. Also, don't the _chr files only list models being force loaded to a zone -- that is -- wouldn't it be possible the model you are searching for isn't force loaded to a zone but part of the default loads for that zone?
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  #4  
Old 05-14-2006, 03:27 AM
shamanistik
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Join Date: May 2006
Location: Charleville (08)
Posts: 64
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no _chr.txt for a zone = models in the s3d file, so it will probably be called xxx,thezone_chr

And all you have to do is to remember a zone that also have this character, hours? took me 5 mins here, but know the game very well
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  #5  
Old 05-14-2006, 07:39 AM
moydock
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Join Date: Jun 2005
Posts: 286
Default re

Ok so Feerrott has the following _chr file

12
ten,ten_chr
tar,tar
rtn,rtn
btn,btn
den,cazicthule_chr2
spi,ecommons_chr
phx,poair_chr
efe,poair_chr
frg,gukbottom_chr
cst,cst
eey,eey_chr
snk,snk

Now I know feerrott has bats. So these are all the non global models in for a zone? Zones don't have a list of models they load by default? If they don't I see what you mean. However I don't know how you do it in five minutes. Say I load a bat race 34, I have to make an npc then load eq potentially 12 times to find the correct model. Do you have something I don't as far as checking models by name?

Heh I see in this example btn, btn is likely the bat
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  #6  
Old 05-14-2006, 09:06 AM
shamanistik
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Join Date: May 2006
Location: Charleville (08)
Posts: 64
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zones have models loaded by default, in the s3d file, txt make it possible to add models after, for revamp or special events I think, so you have the regular zone mobs in s3d, but s3d files calls for a "zonename_chr.txt"

Even if a zone don't have a _chr.txt file, you can create one, I did this with Kurn that had no txt file, created one and it works just fine

And do to do it in 5 mins, check the mobs you want in the EQemu pdf, check numbers (or directly the xxx,xxx_chr sometimes)
Check the thread about models on this forum if the model name.txt is found already
if not try to figure it out
Edit your eq directory
Play

If you made an error just do as if they were loaded correctly, scribe it somewhere so you don't forget, and fix later..

EDIT: btw aye btn is probably bats, from newbie zone, rtn is also rats probably
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  #7  
Old 05-14-2006, 09:25 AM
pepsi_cola
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Join Date: May 2006
Location: Where am I?
Posts: 42
Talking

Here is a link where you can download a utility that can extract the contents in the s3d files: http://kaboom.shortweb.com/Applications/EQSR.html

I still have not been able to find a utility that can display the wld files. Hopefully this will help out. If anyone is able to find a utility where you can view the wld files, please let us know.
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