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Support::Windows Servers Support forum for Windows EQEMu users. |

06-13-2006, 02:21 PM
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Discordant
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Join Date: May 2006
Posts: 458
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http://www.eqemulator.net/forums/showthread.php?t=19932
With all of the augments out there, I'm sure they're not all done. So that might be something to consider. Then again I could be wrong as well, heh.
But as of right now, it seems augs won't work without collecting some new packets. I haven't found any new info on it.
Last edited by vales; 06-13-2006 at 11:00 PM..
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06-13-2006, 02:39 PM
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Fire Beetle
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Join Date: Mar 2006
Posts: 6
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This is the part i don't understant, where the recipes are suppose to be? I'm really new at this, been reading all over the place and trying to no ask any questions but this part i can't figure it out... Thanks for the help!!!
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06-15-2006, 12:38 AM
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Demi-God
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Join Date: Jan 2005
Posts: 1,109
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Quote:
Originally Posted by cacesasa
This is the part i don't understant, where the recipes are suppose to be? I'm really new at this, been reading all over the place and trying to no ask any questions but this part i can't figure it out... Thanks for the help!!!
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Recipes are a part of database, in this table :
Tradeskill_recipe
Tradeskill_recipe_entries
ps:
To put questions is not prohibited, especially when one does not find. You are in the good way while reading initially 
__________________
__________________________________________________ _____________________________________
I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
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06-15-2006, 08:45 AM
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Discordant
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Join Date: May 2006
Posts: 458
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That was before I edited my post, so that's my fault.
Those are for combines and tradeskill recipies. Augments are items which don't require tradeskill or item recipies to work. All explained in the link above. :p
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06-15-2006, 12:20 PM
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Fire Beetle
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Join Date: Mar 2006
Posts: 6
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Thanks for the help guys, got it now!!!
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07-28-2006, 07:22 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Augments (/bump) - I do see lots and lots of questions about these buggers, and I finally found the easy way to add the fountain to the approximate spot in EC Tunnel:
INSERT INTO object (id, zoneid, xpos, ypos, zpos, heading, itemid, charges, objectname, type, icon) VALUES (5001, 22, '-228.84', '-1617.5', '5', '140', 0, 0, IT10714', 53, 1115);
This worked for me. Now the fountain for augmenting your gear is in a familiar place in EC Tunnel. However, the combine still does not work as of binary 828. If I knew more about where to look in the code, I could maybe figure some of this out. Meanwhile, it's back to searching.
I did, however, get an aug into my weapon by manipulating the database itself. Found the item I was holding, and in the aug1slot, added that item id. Something odd I am noticing is that the popup description of the aug does not show stats, though the database clearly has the stats modifiers populated. This could be another symptom of the bigger combine problem.
Anyway, just a bump and some additional thoughts.
J
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07-29-2006, 02:42 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Just a fix for the sql above - was missing a single quote
INSERT INTO object (id, zoneid, xpos, ypos, zpos, heading, itemid, charges, objectname, type, icon)
VALUES (5001, 22, '-228.84', '-1617.5', '5', '140', 0, 0, 'IT10714', 53, 1115);
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