Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #22  
Old 06-21-2006, 11:33 PM
sesmar
I built it I will Support it!
 
Join Date: Jun 2005
Location: Michigan
Posts: 214
Default

Quote:
Originally Posted by GeorgeS
even the database schemas are different in some aspects. There are reference tables (like classes, races, spells) in Cavedudes DB that are excellent, and should be inlcuded in PEQ.
The reference tables, and dont quote me on this, I believe came from my DB editor, and from the Allakazam Clone (races and spells). I was using these tables for my DB Classes that I wrote in order to make it easier for the user to enter Bodytype, class, race and spell information. As far as the base information goes, as long as you keep up on the SQL updates from the Changelog in both Cavedudes and the PEQ DB they should have the exact same schema or the Emulator would not work with them.
__________________
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:55 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3