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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc. |

07-30-2006, 10:05 PM
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Demi-God
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Join Date: Jan 2005
Posts: 1,109
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My sql command allow
Teleport Pok to tranquility (first line)
Teleport Tranquility to pok (Second line)
If this tp already exist, you must delete them before use my commands...
or use REPLACE in place of INSERT.
__________________
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I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
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08-12-2006, 06:45 AM
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Discordant
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Join Date: May 2006
Posts: 458
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Thanks a bunch, Thristam. 
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11-07-2006, 08:43 AM
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Hill Giant
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Join Date: Oct 2006
Posts: 179
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Would anyone have the books that are supposed to be in PoK itself? Its great having all the books in outlying zones to get to PoK but, once there, ya can't get out
Or, could anyone give a blurb on how to create books? I tried to create stone for halas on the halas platform by copying the data from the tranquility portal and giving it a new ID etc, but that doesn't appear to do anything (nothing there after a server reboot).
Oh and also, do door changes require a server reboot or just a zone reboot to take effect?
Thanks!
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11-07-2006, 12:34 PM
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Dragon
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Join Date: Dec 2003
Location: Earth
Posts: 818
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..
Quote:
Originally Posted by Rhodan
Would anyone have the books that are supposed to be in PoK itself? Its great having all the books in outlying zones to get to PoK but, once there, ya can't get out
Or, could anyone give a blurb on how to create books? I tried to create stone for halas on the halas platform by copying the data from the tranquility portal and giving it a new ID etc, but that doesn't appear to do anything (nothing there after a server reboot).
Oh and also, do door changes require a server reboot or just a zone reboot to take effect?
Thanks!
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Angelox has them in his database.
and I would do a server reboot anytime you mess with npc's or the database.even tho it's not really required they say.
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11-07-2006, 02:09 PM
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Hill Giant
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Join Date: Oct 2006
Posts: 179
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Ah cool. I'll have to download and find the entries. Might give me some idea how to create the things too.
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11-08-2006, 01:10 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I think these are the entries you're looking for.
Query to get data in ax_peq:
Code:
SELECT *
FROM `doors`
WHERE `zone` = 'poknowledge'
AND `name` LIKE '%PORT%'
See previous suggestion to use REPLACE instead of INSERT if you get errors.
Code:
INSERT INTO `doors` (`id`, `doorid`, `zone`, `name`, `pos_y`, `pos_x`, `pos_z`, `heading`, `opentype`, `guild`, `lockpick`, `keyitem`, `triggerdoor`, `triggertype`, `doorisopen`, `door_param`, `dest_zone`, `dest_x`, `dest_y`, `dest_z`, `dest_heading`, `invert_state`, `incline`, `size`) VALUES
(2040, 37, 'PoKnowledge', 'POKRVPORT500', 908.668, 1228.06, -156.248, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Misty', -1262.71, -559.555, 8, 2, 0, 0, 100),
(2041, 36, 'PoKnowledge', 'POKKELPORT500', 908.392, 883.566, -156.248, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Gfaydark', -1820.6, -2260.51, 1, 17, 0, 0, 100),
(2042, 35, 'PoKnowledge', 'POKKALPORT500', 908.506, 475.293, -156.148, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Butcher', -506.765, 1754.95, -1, 258.95, 0, 0, 100),
(2043, 34, 'PoKnowledge', 'POKHALPORT500', 908.6, 132.109, -155.998, 128, 58, 0, 0, 0, 0, 0, 0, 0, 'Everfrost', -78.1207, 2887.25, -62, 238.73, 0, 0, 100),
(2044, 33, 'PoKnowledge', 'POKFELPORT500', 811.879, 37.1375, -155.998, 256, 58, 0, 0, 0, 0, 0, 0, 0, 'Gfaydark', -757.995, -173.6, -2, 163.29, 0, 0, 100),
(2045, 32, 'PoKnowledge', 'POKERPORT500', 594.484, 35.9378, -155.998, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Tox', -582.532, 2324.96, -45, 120, 0, 0, 100),
(2046, 31, 'PoKnowledge', 'POKTNPORT500', 460.965, -76.3714, -156.098, 128, 58, 0, 0, 0, 0, 0, 0, 0, 'Nexus', 364, 75, -45.9, 384, 0, 0, 100),
(2047, 30, 'PoKnowledge', 'POKTGDPORT500', 459.376, -235.678, -156.248, 0, 58, 0, 0, 0, 0, 0, 0, 0, 'Greatdivide', -1811.42, 14.5537, 391, 272, 0, 0, 100),
(2048, 29, 'PoKnowledge', 'POKSHPORT500', 363.598, -332.179, -156.098, 256, 58, 0, 0, 0, 0, 0, 0, 0, 'Shadeweaver', -2425.1, -3011.8, -216, 494, 0, 0, 100),
(2049, 28, 'PoKnowledge', 'POKQNSPORT500', 147.521, -331.698, -156.248, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Qeynos2', 484.484, 183.698, 2, 3, 0, 0, 100),
(2050, 27, 'PoKnowledge', 'POKPTPORT500', -147.699, -332.22, -155.998, 0, 58, 0, 0, 0, 0, 0, 0, 0, 'PoTranquility', -1436.7, 773.065, -878, 375, 0, 0, 100),
(2051, 26, 'PoKnowledge', 'POKFVPORT500', -364.254, -331.823, -156.348, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Firiona', 4717.31, -455.367, 12, 384, 0, 0, 100),
(2052, 25, 'PoKnowledge', 'POKFPTPORT500', -461.026, -235.181, -156.148, 128, 58, 0, 0, 0, 0, 0, 0, 0, 'FreportW', 77.3664, -682.064, -32, 0, 0, 0, 100),
(2053, 24, 'PoKnowledge', 'POKAAPORT500', -460.389, -76.4827, -156.248, 256, 58, 0, 0, 0, 0, 0, 0, 0, 'Steamfont', 933.79, -1373.04, -109, 0, 0, 0, 100),
(2054, 23, 'PoKnowledge', 'POKOVPORT500', -897.068, 872.22, -159.348, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Overthere', 1937.59, 3134.56, -51, 384, 0, 0, 100),
(2055, 18, 'PoKnowledge', 'POKCABPORT500', -596.697, 36.122, -155.998, 0, 58, 0, 0, 0, 0, 0, 0, 0, 'FieldOfBone', 1843.5, -3010.88, 10, 0, 0, 0, 100),
(2056, 19, 'PoKnowledge', 'POKGROPORT500', -801.225, 46.9839, -159.248, 0, 58, 0, 0, 0, 0, 0, 0, 0, 'Innothule', -29.9866, -729.133, -27, 477.21, 0, 0, 100),
(2057, 20, 'PoKnowledge', 'POKNRKPORT500', -909.187, 131.793, -156.148, 256, 58, 0, 0, 0, 0, 0, 0, 0, 'Nektulos', -342.478, 742.973, -6, 267.81, 0, 0, 100),
(2058, 21, 'PoKnowledge', 'POKOGPORT500', -906.998, 443.859, -156.148, 256, 58, 0, 0, 0, 0, 0, 0, 0, 'Feerrott', -161.403, 867.158, -7, 504, 0, 0, 100),
(2059, 22, 'PoKnowledge', 'POKPPORT500', -896.653, 1215.84, -159.348, 384, 58, 0, 0, 0, 0, 0, 0, 0, 'Tox', 295.884, -2344.14, -47, 371.01, 0, 0, 100);
** Check your ID columns! This is from ax_peq.
Also, does anyone have an idea how to stick the Gunthak portal and guild hall / bazaar entrance in PoK? I have no idea how to start looking into adding actual physical objects to the world yet. :( I'm scared. Hold me.
TIA,
J
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11-11-2006, 11:17 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by John Adams
Also, does anyone have an idea how to stick the Gunthak portal and guild hall / bazaar entrance in PoK? I have no idea how to start looking into adding actual physical objects to the world yet.
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I made a half-ass attempt to browse the eqg and s3d files in Knowledge to see if anything leaped out at me on how to add these building faces. Nothing seems obvious.
Then it dawned on me... If Titanium is OG -> DoDH, why do we not see the guild hall and bazaar (and at least the Gunthak platform) in our Emu PoKs? Anyone at all know? I hate coming up with a workaround of just sticking a clickable object where they should be. Looks so ghetto.
I guess my bigger question is, why are these not present in an expansion CD that is way passed when they were introduced?
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