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Old 08-15-2006, 02:30 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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One additional bit of info... it appears my "fix" doesn't really fix anything. While it worked for me fine in testing, a friend zoned in and was running through the script, got to that Kildrukaun split quest::say and crashed us both. I was just within ear shot, wasn't doing the quest.

Forget if I mentioned, there were no logs of these events either - anywhere, not even App log of the system. Odd... anyway. The "new fix" is to split the line into two $text checks completely. That seems to have it stable for now.

Is this a client-side bug? too much data? Or is some packet coming from Emu that's blowing the client up? I might have to check this script in Live, see if it even works there.

Thanks for your patience reading this.
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