its true that you cant create a new class, but you could rename a current class, for instance changing a Paladin(PAL) to Knight(KNI) and then editing all desired items so Knights could use them, could also rename diety, etc.. There is a nice guide posted in forums about this.
Although, my main goal is submitting quest to the peq project because I would one day like to have the most accurate like live or atleast core through pop for myself and buddies to play via lan party, I have started on a custom server where Ive been renaming race, class, and diety. Ive even dabbled with creating items from scratch and implementing the renamed races and classes to use them. Some of the race renames are a tad funny for instance the cat race was renamed to Furri (FUR), and the halflings to Shortlings (SHO). Then for classes for example Bards, changed to Muse (MUS). I kept the character select pretty much the same like what you could choose per race and class but implemented the renames. So you could create a Furri (FUR) Muse (MUS).
heh. All this is client side, so everyone playing on your server would need the changed files, cant remember the names of files the strings are in but the tutorial in forums covers this quite well.
Ive always thought of maybe one could add new classes or races by hex'ing the eqgame.exe but I seriously doubt it. Seems like a pipe dream, could of been a reality if deaken (think that was his name..) finished him opensource client project ... openeq. too bad that flopped and no one has continued his work.
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