Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-02-2006, 04:34 AM
solid11's Avatar
solid11
Discordant
 
Join Date: Dec 2004
Posts: 266
Default I gotta know...(DEVS only)

What keeps you devs going on the same project for several years? I love EQ to death, but you would think you would get burnt out by now. I still mess around with my server and tweak it (even though in vain due to newer and better DB's comin out) but there are so many new things that have/are coming out. I've been a long time fan of this site and this question is more for personal enlightenment =) Thanks guys.
__________________
Reply With Quote
  #2  
Old 09-03-2006, 06:02 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Being a long-time developer of my own projects (and being an ass because you said "devs only" and thus I do qualify ), I'll say if this was a "job", and devs were somehow forced to do it 8 hours a day, 5 days a week, for NO pay, yes. Burn-out is imminent. However, as everyone states everywhere, "we get to it when we get to it" appears to be a good way to prevent burnout. Plus, you have the community in general who pokes around, finds and fixes things too outside the core devs team, which always helps.

I am new, so I don't really know the 5+ year history of this EMU, but it's my guess that those currently working on it have not been involved since day 1. Reading old posts, and seeing many changes to key "names", people do burn out, move on, drop the project, and others pick it up. The old timers could better answer this, but this is what I perceive as a newcomer.

In short, yes. Burnout, RL, or disillusionment/disinterest occur. i'm still hoping to find that rosette stone that makes this code perfectly clear to me so I can begin to be an asset, as opposed to just an ass.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:54 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3