to follow on to the previous thread, making items with arbitrarily high IDs like that is really not a good idea... we have a static length array to make item management fast and big gaps in item IDs waste a lot of memory (if it works at all)
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.