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Old 09-10-2006, 06:10 AM
InsaneWallaby's Avatar
InsaneWallaby
Sarnak
 
Join Date: Nov 2003
Posts: 55
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I don't need to look at the code to know that your changes will make you good peoples. The tradeskilling right now is ridiculous--whoever heard of failing 30-50% of your metal bits with a 144 smithing skill? Also, good with the tradeskilling difficulty being changed according to skill. Brewing, for instance, was always much harder to put up than something like jewelcraft, if I remember from my five years ago properly. I remember, at most, about 10% of failures on supertrivial items, and also remember being able to make things like a grandmaster smithy hammer with 1/3 success rate at 250 skill, while EQTraders rates it at a trivial of over 300. Thanks!
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