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Old 09-14-2006, 02:46 AM
EmanonCow
Sarnak
 
Join Date: Aug 2006
Posts: 35
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Quote:
Originally Posted by vales
Can you list some items? It would help out instead of telling us that it's "diffrent" from live. Wepons that have procs (i.e. when you're in battle and the weapon procs - not clicking it like the monk epic) like rune do require a component.
Not on live they don't.
http://lucy.allakhazam.com/item.html?id=47257
http://lucy.allakhazam.com/item.html?id=83581
Are both currenly high-end items in EQLive. Neither requires a gem to proc Rune IV.

Quote:
Quote:
Clicky items with a casting time do use components.
What about Skyshrine armor? Jaundiced Armor? Or the Eyepatch of Plunder to name a few? Sorry, but you're wrong there. If you could list some items, it would help though.
On live,
http://lucy.allakhazam.com/item.html?id=31176
requires a component. It is a clicky item that casts Rune IV, the same as the proc weapons above. It requires a component -- the proc weapons do not.


Quote:
Quote:
Possibly charged items don't use components.
Not true. Tinkered items usually have charges that run out and can be recharged with a battery and a tinkering box. If you're talking about something along the lines of a Levitation Ring summoned by mages or Stein of Moggok or something, then you're somewhat right.
I said "possibly". It means "this could be true, this could be false" -- I really don't know if chared items use components or not on live. I can't think of the last charged item on live that cast a component requiring spell that I have ever clicked.

Quote:
All other items that are unlimited click or proc should use components.
You fight, weapon procs Rune, you use a peridot.
Item you have has a rune effect. You click it, it uses a peridot.
This is not consistant with how Live does it. If one doesn't care if it is consistant with how live does it, then my comment isn't useful.

Weapons that proc Rune IV on live do not use a component. Items which have unlimited charges and have a casting time on live and cast a spell that requires a component do require a component.

Items that are charged with a limited number of charges and are casting a spell that normally uses a component... I do not know if they use a component.

Note that in many cases, clicky items cast a different spell than the spells players cast. In order to demonstrate the rules of component consumption on live one way or the other, one really should examine an item parser's results for an item.

For some examples, levitate:
http://lucy.allakhazam.com/item.html?id=16465
http://lucy.allakhazam.com/item.html?id=2463

Those are items that read "Levitation", but don't actually cast the player spell "Levitation" -- instead they cast a spell with the same name but with different details (self only and doesn't require a component).

On the other hand, the mage summoned ring:
http://lucy.allakhazam.com/item.html?id=10405
does actually cast the player spell "Levitation". This mage summoned item I believe doesn't require a bat wing as a component.

If it doesn't require a component, I think either the 0 casting time, or the charges, make this item not use components. I am not certain which -- but I suspect the 0 casting time may be sufficient.

I have a vague memory of a Live developer saying that instant casting time item spells (like procs) don't use components.

I appreciate the changes above -- I just though I'd bring some more information to the table.
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