Just to update you guys on our progress. A ton of bugs have been fixed. Mobs have been tested, tested, and when we thought we were done, we tested them again to balance them a little. Spell fixes, spells modified, custom spells added to the game. Overall a lot of work has happened.
Although most people can't see it yet because we only have one zone open to the public until beta. We have spawned a few more zones this week and tuned mobs the best we can. We will sooner or later be looking for a small group of people to help us test mobs and tune them properly before the first beta, so look for that. Although thats probably still a long way off.
Anyways, I don't know how many are following our little project or are even interested in it. But it is going to be a 100% custom pvp faction wars server, with a changing and updating storyline to support the pve and pvp aspect of it.
Enoex, my Lead Developer has been working hard to put up a guideline on our vision of the server which he updates when needed. Come take a look at it, give him suggestions on what could make it better, how you love it, and how you hate it. Hope to see you all soon.
Temp website:
http://www.eqemu.knocturnalknights.com/
Paaco