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  #1  
Old 12-14-2006, 01:21 PM
StratMn
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Join Date: Dec 2006
Posts: 7
Exclamation Need help No quests seem to work

Hello all, I will admit that I am very new to this, but I have gotten a server up and running thanks to the wiki I found on it, but I have a problem with quests. I can talk/initiate quests, but when it comes to the creation of items, or the rewards if you give NPC items, nothing happens, I have tried to read anything and everything I could find to see if anything addresses this, but so far no luck, I am running XP Pro P4 3.0 1Gb Dual Channel DDR3200, EqEmu build 845 I tried newest but then all NPCs disapeared :(. Active Perl, I orgionally tried build 813 but unistalled when it didn't work, and am currently running build 816. And minilogin 6. Everything works fine but the quests. On a side note I am totally blown away and impressed with the talent/time it must have taken the community to get/keep these projects going. I greatly appreciate any help you can give me. Thanks
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  #2  
Old 12-14-2006, 01:26 PM
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Cripp
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Default

make sure you have the plugins folder in the eqemu directory with the check_handin.pl plugin..
also make sure you have the Maps folder with the map of the zone you are using in it..(you probably already have this done since you can talk/initiate quests)

so make sure you have :

C:\eqemu\plugins
C:\eqemu\Maps

edit: heres a link to some plugins.. along with the check_handin.pl
http://nug.cvs.sourceforge.net/nug/n.../PERL/plugins/
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Last edited by Cripp; 12-14-2006 at 09:30 PM..
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  #3  
Old 12-14-2006, 01:29 PM
StratMn
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Join Date: Dec 2006
Posts: 7
Default Thanks, but I dont have any plugins

Sorry like I said new to this I have no plugins, and dont know where to get them, I tried to search for them but no luck yet.
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  #4  
Old 12-14-2006, 01:35 PM
StratMn
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Join Date: Dec 2006
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Default Thanks for the link

Your awesome thank you sooo much!
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  #5  
Old 12-15-2006, 07:05 AM
StratMn
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Join Date: Dec 2006
Posts: 7
Default Ok downloaded files but still havig issues

do the commands in the quests files like summonitem ect.. hve their own scripts?
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  #6  
Old 12-15-2006, 07:16 AM
StratMn
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Join Date: Dec 2006
Posts: 7
Default Update

This might help explain better. The dialog for Quests seems to work just fine, I have been using Kilam Oresinger in kaladima as a test. The rub is when the dailog complete and he should give me the item, nothing happens. Hope this helps clarify. Thanks all
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  #7  
Old 12-15-2006, 07:39 AM
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Cripp
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can you post the whole quest script please..

note: use the the [code.] and [/code.] in front and at end of quest to make it in code box when posting.. (- the periods)

edit: just looked at your pm so no need to post script if you dont want too
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  #8  
Old 12-15-2006, 07:47 AM
StratMn
Fire Beetle
 
Join Date: Dec 2006
Posts: 7
Default Quest that Im using to test to see if quests work

Here it is the Kilam Oresinger quest, its right from the peq quests.

Code:
sub EVENT_SAY { 
if($text=~/Hail/i){
quest::say("Hail. $name - Are you [interested] in helping the League of Antonican Bards by delivering some [mail]?");
}
if($text=~/what mail/i){
quest::say("The League of Antonican Bards has a courier system made up of travelers and adventurers.  We pay good gold to anyone who will take messages from bards such as myself to one of our more central offices.  Are you [interested]?");
}
if($text=~/i am interested/i){
quest::say("I have messages that need to go to - well. right now I have one that needs to go to Kelethin.  Will you [deliver] mail to [Kelethin] for me?");
}
if($text=~/i will deliver to kelethin/i){
quest::say("Take this letter to Jakum Webdancer in Kelethin.  You can find him at the bard guild hall.  I am sure he will compensate you for your troubles.");
}
if($text=~/I wil deliver to Kelethin/i){
quest::say("Take this letter to Jakum Webdancer in Kelethin.  You can find him at the bard guild hall.  I am sure he will compensate you for your troubles.");
quest::summonitem("18161"); }
}
#END of FILE Zone:kaladima  ID:60001 -- Kilam_Oresinger
The dialog works just fine but no item summons at the end, is there a connector to the db that I'm missing?
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  #9  
Old 12-15-2006, 07:49 AM
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Cripp
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Code:
sub EVENT_SAY
{
	if($text=~/Hail/i)
	{
		quest::say("Hail. $name - Are you [interested] in helping the League of Antonican Bards by delivering some [mail]?");
	}
	if($text=~/what mail/i)
	{
		quest::say("The League of Antonican Bards has a courier system made up of travelers and adventurers. We pay good gold to anyone who will take messages from bards such as myself to one of our more central offices. Are you [interested]?");
	}
	if($text=~/i am interested/i)
	{
		quest::say("I have messages that need to go to - well. right now I have one that needs to go to Kelethin. Will you [deliver] mail to [Kelethin] for me?");
	}
	if($text=~/I wil deliver to Kelethin/i)
	{
		quest::say("Take this letter to Jakum Webdancer in Kelethin. You can find him at the bard guild hall. I am sure he will compensate you for your troubles.");
		quest::summonitem(18161);
	}
}
#END of FILE Zone:kaladima ID:60001 -- Kilam_Oresinger
try this...
and you had 2 if($text=~/I wil deliver to Kelethin/i) which is probably where its not working..
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  #10  
Old 12-15-2006, 07:53 AM
StratMn
Fire Beetle
 
Join Date: Dec 2006
Posts: 7
Default You are totally right

the script worked perfectly, is there a better set of quests I can use cause that was right from the peq quest pack, or a way to batch convert to the new syntax that you changed it to with the tabs and spacing?



Thanks again you ROCK!
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