Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 04-03-2007, 04:06 PM
Striat
Sarnak
 
Join Date: Aug 2006
Posts: 60
Default

sorry for reviving an old thread, but just to clarify for anyone else, I believe the problem you're having is that a period of 720 is used. Thats 12 hours. So, basically, your first event would work. However, it would change the next hour for the "day spawn" event to occur in the database occur at the same time as the "night spawn" event. So ultimately, your events are occuring as they should, but since ALL 4 events would then occur at 18:00, they're ultimately cancelling each other out.

Based on that, I believe the simple fix is to just change period for each event to 24 hours or 1440.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:39 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3