Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-07-2007, 03:59 AM
Necreia
Fire Beetle
 
Join Date: Apr 2007
Posts: 6
Default Gets to "Finished World Loading" then kicks out

First off: Hello, and what a great project here. I'm rather excited to get up and running, and I must commend those that helped develop this.

I have followed to the letter (or so I thought) the following: http://www.eqemulator.net/forums/showthread.php?t=22577
When I had no success, I searched around the forums and tried various solutions, none with success. Since they didn't work, I uninstalled everything and started all over with the walkthrough again (just to see if it was just a step I missed). I'm in the same position I was the first time.

The problem: I can log in and start the game loading, but once the blue loading bar goes all the way across and it shows the message "Finished World Loading", I return straight to the first login screen without any error messages.

Here are the outputs from EQEmu:
Code:
[Debug] Starting Log: logs/eqemu_debug_world_3984.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_3984.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_3984.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type
[Debug] [WORLD__LS] Connected to Loginserver: 192.168.2.3:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2213
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:2213
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zones'. Loading zone list
.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zones to active list
.
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2215
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:2215
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zones
[Debug] [WORLD__ZONE] [1] Auto zone port configuration.  Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zones: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2217
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:2217
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zones
[Debug] [WORLD__ZONE] [2] Auto zone port configuration.  Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zones: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2219
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:2219
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zones
[Debug] [WORLD__ZONE] [3] Auto zone port configuration.  Telling zone to use por
t 7002
[Debug] [WORLD__LAUNCH] zones: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2221
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:2221
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zones
[Debug] [WORLD__ZONE] [4] Auto zone port configuration.  Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zones: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2223
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:2223
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zones
[Debug] [WORLD__ZONE] [5] Auto zone port configuration.  Telling zone to use por
t 7004
[Debug] [WORLD__CLIENT] New connection from 192.168.2.3:2225
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: First opcode 0x4dd0 did not match e
xpected 0x2792
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: Tried patch 6.2_world, and it did n
ot match.
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: First opcode 0x4dd0 did not match e
xpected 0x2ec9
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: Tried patch 6.2_zone, and it did no
t match.
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: First opcode matched 0x4dd0 and len
gth matched 464
[Debug] [NET__IDENTIFY] Identified stream 192.168.2.3:2225 with signature Titani
um_world
[Debug] [WORLD__CLIENT] New client from 192.168.2.3:2225
[Debug] [WORLD__CLIENT_TRACE] NOCLE: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT] Admin: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] Admin: MiniLogin Account #1
[Debug] [GUILDS__OUT_PACKETS] Admin: Sending OP_GuildsList of length 96064
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fc
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fb
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0106
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0107
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0101
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0100
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT] Admin: Client disconnected (not active in process)
Code:
LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
2235 New Server connection: 192.168.2.3 port: 41992
   0: 0C 00 05 00 01 00 00 00                            | ........
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 01 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 49 6E 00 00 02 00 00 00                            | In......
   0: 07 00 05 00 03 00 00 00                            | ........
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 02 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 19 00 05 00 04 00 00 00                            | ........
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 03 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 78 06 90 04 05 00 00 00                            | x.......
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 04 00 00  | 2:37:42 2006....
  32: 00                                                 | .
   0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32  | ....Mon Apr 17 2
  16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 05 00 00  | 2:37:42 2006....
  32: 00                                                 | .
91063 New client from ip: 192.168.2.3 port: 2224
Unknown packet:  .4233692 [92.153.64.0:15->0.0.0.0:0]
[OpCode 0x0003 (OP_Unknown) Size=11]
 00000: 00 06 00 00 00 00 00 00 - 00 00 00                | ...........
Here are my config files:
Code:
[LoginServer]
loginserver=192.168.2.3
loginserver2=
loginport=5999
loginport2=
worldname=My Minilogin
worldaddress=192.168.2.3
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=Minilogin
ServerPort=5999
Code:
<?xml version="1.0">
<server>
    <world>
        <shortname>EQClassic</shortname>
        <longname>Everquest Classic</longname>
               
    <!-- Only specify these two if you really think you need to. -->
        <address>192.168.2.3</address>
        <localaddress>192.168.2.3</localaddress>
       
    <!-- Loginserver information.  -->
        <loginserver>
            <host>192.168.2.3</host>
            <port>5999</port>
            <account></account>
            <password></password>
        </loginserver>

        <!-- Sets the shared key used by zone/launcher to connect to world -->
        <key>some long random string</key>

        <!-- Enable and set the port for the HTTP service. -->
        <http port="9080" enabled="true" mimefile="mime.types" />
    </world>

    <!-- Database configuration, replaces db.ini. -->
    <database>
        <host>localhost</host>
        <port>3306</port>
        <username>root</username>
        <password>password</password>
        <db>peq</db>
    </database>
</server>
Code:
[LoginServer]
Host=192.168.2.3:5999
-- I'm only concerned with playing this on only this machine (it's running every component, game and server).

Anyone have any advice?
Reply With Quote
  #2  
Old 04-07-2007, 05:50 AM
Necreia
Fire Beetle
 
Join Date: Apr 2007
Posts: 6
Default

I was able to fix the problem by re-installing Titanium. I'm having issues logging into zones, but now that I'm on the right track I can probably figure it out on my own.

Hopefully my post will help others with such issue.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:07 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3