First off: Hello, and what a great project here. I'm rather excited to get up and running, and I must commend those that helped develop this.
I have followed to the letter (or so I thought) the following:
http://www.eqemulator.net/forums/showthread.php?t=22577
When I had no success, I searched around the forums and tried various solutions, none with success. Since they didn't work, I uninstalled everything and started all over with the walkthrough again (just to see if it was just a step I missed). I'm in the same position I was the first time.
The problem: I can log in and start the game loading, but once the blue loading bar goes all the way across and it shows the message "Finished World Loading", I return straight to the first login screen without any error messages.
Here are the outputs from EQEmu:
Code:
[Debug] Starting Log: logs/eqemu_debug_world_3984.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_3984.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_3984.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type
[Debug] [WORLD__LS] Connected to Loginserver: 192.168.2.3:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2213
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:2213
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zones'. Loading zone list
.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zones to active list
.
[Debug] [WORLD__LAUNCH] zones: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2215
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:2215
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zones
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zones: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2217
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:2217
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zones
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zones: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2219
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:2219
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zones
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__LAUNCH] zones: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2221
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:2221
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zones
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zones: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2223
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:2223
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zones
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__CLIENT] New connection from 192.168.2.3:2225
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: First opcode 0x4dd0 did not match e
xpected 0x2792
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: Tried patch 6.2_world, and it did n
ot match.
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: First opcode 0x4dd0 did not match e
xpected 0x2ec9
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: Tried patch 6.2_zone, and it did no
t match.
[Debug] [NET__IDENT_TRACE] 192.168.2.3:2225: First opcode matched 0x4dd0 and len
gth matched 464
[Debug] [NET__IDENTIFY] Identified stream 192.168.2.3:2225 with signature Titani
um_world
[Debug] [WORLD__CLIENT] New client from 192.168.2.3:2225
[Debug] [WORLD__CLIENT_TRACE] NOCLE: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT] Admin: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] Admin: MiniLogin Account #1
[Debug] [GUILDS__OUT_PACKETS] Admin: Sending OP_GuildsList of length 96064
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fc
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x00fb
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0106
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0107
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0101
[Debug] [WORLD__CLIENT_TRACE] Admin: Sending EQApplicationPacket OpCode 0x0100
[Debug] [WORLD__CLIENT_TRACE] Admin: Recevied EQApplicationPacket
[Debug] [WORLD__CLIENT] Admin: Client disconnected (not active in process)
Code:
LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
2235 New Server connection: 192.168.2.3 port: 41992
0: 0C 00 05 00 01 00 00 00 | ........
0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32 | ....Mon Apr 17 2
16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 01 00 00 | 2:37:42 2006....
32: 00 | .
0: 49 6E 00 00 02 00 00 00 | In......
0: 07 00 05 00 03 00 00 00 | ........
0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32 | ....Mon Apr 17 2
16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 02 00 00 | 2:37:42 2006....
32: 00 | .
0: 19 00 05 00 04 00 00 00 | ........
0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32 | ....Mon Apr 17 2
16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 03 00 00 | 2:37:42 2006....
32: 00 | .
0: 78 06 90 04 05 00 00 00 | x.......
0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32 | ....Mon Apr 17 2
16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 04 00 00 | 2:37:42 2006....
32: 00 | .
0: 00 00 00 00 4D 6F 6E 20 - 41 70 72 20 31 37 20 32 | ....Mon Apr 17 2
16: 32 3A 33 37 3A 34 32 20 - 32 30 30 36 00 05 00 00 | 2:37:42 2006....
32: 00 | .
91063 New client from ip: 192.168.2.3 port: 2224
Unknown packet: .4233692 [92.153.64.0:15->0.0.0.0:0]
[OpCode 0x0003 (OP_Unknown) Size=11]
00000: 00 06 00 00 00 00 00 00 - 00 00 00 | ...........
Here are my config files:
Code:
[LoginServer]
loginserver=192.168.2.3
loginserver2=
loginport=5999
loginport2=
worldname=My Minilogin
worldaddress=192.168.2.3
locked=false
account=
password=
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=Minilogin
ServerPort=5999
Code:
<?xml version="1.0">
<server>
<world>
<shortname>EQClassic</shortname>
<longname>Everquest Classic</longname>
<!-- Only specify these two if you really think you need to. -->
<address>192.168.2.3</address>
<localaddress>192.168.2.3</localaddress>
<!-- Loginserver information. -->
<loginserver>
<host>192.168.2.3</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>
<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Database configuration, replaces db.ini. -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>peq</db>
</database>
</server>
Code:
[LoginServer]
Host=192.168.2.3:5999
-- I'm only concerned with playing this on only this machine (it's running every component, game and server).
Anyone have any advice?