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				 Item drops 
 Right now I'm playing through with a friend on a personal server using the peq database.  The trouble I am having is that when killing creatures that I am sure drop certain items...well, they haven't been.
 I am curious if there is a certain amount that a creature can drop...because just for fun I decided to change the drop probability / chance to 100 on all items.  Would that conflict in some ways that I am not aware of?
 
 For instance, on some creatures that are supposed to drop a rare item...they instead just drop a fine steel sword.  Is that item filling to slot where the rare item should be, by jumping into a limited loot slot?  Some creatures will drop their items as per usual, and at each kill...but I'm thinking that when a mob can drop many different kinds of items, that having the odds on all those items dropping at 100%...problems arise.  Any ideas?
 
 Thanks.
 			 Last edited by randomclown; 06-16-2007 at 08:46 PM..
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