Quote:
Originally Posted by inkubus
I am only using 1 npcspawn create which is adding ok and adding them to the spawn2 table (annoying but that is fine). Now when i dbspawn/npctypespawn the npc i have just created and then do an npcspawn add it will add the entry to spawn2. It won't, however, add any more than 2 of the same npc in npcspawn.
I think this may be down to the spawngroup names but I am unsure.
The thing is, i really don't want to clutter my database having a million of the same npcs in npc_types. It just seems pointless and a management nightmare.
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lol, dont look at the faction handling then. thats even worse. there are individual faction entries for each mob, rather than just 1 for each faction grouping. and the code assumes there are no "holes" in the table, so you cant just go deleting entries without updating the code to handle the holes, or revising the table to remove the holes. faction handling could use alot of optimization.
== sfisque