Afaik player chars wont get aggroed through walls. So wouldnt it be enough to use the same piece of code that checks if a mob can see(=aggro) a player on the mob to be healed?
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.