Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-30-2007, 05:34 AM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

Important stuffs about EQoffline.

As I'm actually working on the next update wich will have 3 important changes, I would like to have your advise.

1/ The mana regen.
As you ve probably noticed, some fights are really easy in raid. That's because the bots do exactly what they have to do under certain situations. But that's because, also, of their mana regen. To give more fun, more challenge, I could drastically remove the mana regen of the bots. But that will mean that we will have a real downtime instead of the actual version wich is more arcade.

2/ The bot melee's damage.
Actually, if a bot uses a crappy weapon or a very good one, the damage output is the same. STR/AGI/DEX etc... are not criteria for the melee output in the actual version of EQoffline.
Looks like some peeps want to keep the melee damage like it is right now while others would like to make it so it will force the player to equip his bots with the right stuff.
I think it could be more fun to make the melee dps depending of the stuff, caracs and buffs...

3/ Bots managment
In the next update, you won't be able to spawn two times the same bot in a zone.
Also, someone asked me to make the command "#bot spawn" unavailable if we're engaged. What do you guys think about that ?

Mag
__________________
User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:48 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3