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Old 08-15-2007, 09:00 AM
Magoth78
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Join Date: Jun 2003
Posts: 345
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Quote:
Originally Posted by sonicvt View Post
Mag another question,

Do static effects on equipment (such as haste on Flowing Black Silk Sash or DoT sheilding on some of the higher end items) affect the bots in anyway. I don't notice a change in the attack rate of my two bots with the FBSS but I don't have a parser to verify.

Do hit point adjustments on equipment modify the hit points of the bots? I notice that if a bot is at 100% health and I give him an item with +45HP his health doesn't drop to 99% (as it does with me) until natural regeneration 'heals' those 45 hit points.

Is there anyway to choose which spells your bots cast? I don't like how my shaman will not cast slow as this is a semi class defining skill. It would be nice to have an interface that you could use once you've spawned the bots to choose the spells they load.

Thanks!
Effect on item doesn't affect the bot for the moment. I will see what I can do about that.

HP on item updates the stats of the bot. But it really takes effect once you zone.

For the moment, you can't really choose the spells unless you modify, by hands, the npc_spells_entries table. It's doable, not hard at all, but it requires some time to do. If someone wants to make a npc_spells_entries table with the right levels and spells, that could be really nice. What you just have to figure is the spells type and the priority then you're set.
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