Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old 10-20-2007, 06:38 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I am not sure changing the varchar(30) to varchar(50) should effect performance (or it shouldn't really). I'd also guess the Emu doesn't really care what the name of the group is for anything important. spawngroup.name is supposed to only be a friendly name field, yes? The only place I really see it used is during the insert. I thought everything went off the spawngroupid?

But you could be onto something with truncating the name, and attempting to insert duplicate spawngroup.name data. Cuz "name" is Unique.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:58 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3