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Old 10-25-2007, 03:16 PM
sfisque
Hill Giant
 
Join Date: Oct 2006
Posts: 248
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Quote:
Originally Posted by John Adams View Post
As an opposing view, LDoNs give smaller groups (and in theory, smaller servers) something to do without ruining the zones that do require larger groups or raids. I was a big fan of LDoN because of 2 things; 1) it introduced instancing, so that asshat level 65 couldn't come steal my goodies I camped 900 hours for, and 2) me and my very busy RL mates could dash into the game, take an adventure, knock it out, and still have time for dinner and a movie. Shrug. It's all about perspective.

As for priority in emulation, I agree it is not the top-most priority. That's why >I< have been looking into it - a non-developer who can barely spell C++. And I have only harassed Core Dev 2 times about it

However, I feel that if this gets some attention, and some architecture gets implemented to support not only adventures, but tasks and missions, it would open the door to many of the newer features you do like - like DoN Missions. It seems basically the same. Grab a mission, complete it, get crystals. How is that any different than LDoN points?
TBH, i share the view that ldon and missions are low priority. personally, i'd like to see standard content (spells, songs, etc.) fully operational. there are a host of standard (aka, in the game well before these expansions appeared) things that are completely non-functional (charm?) or are not functioning properly ( fear, buffs, tradeskills, etc.)

granted, the "newer features" will contain more "woohoo" factor. but listening to a bard on my server laments the broken songs that litter his repertoire, among the various things, holds my attention. thus, i spend time pouring over the song code trying to devise ways to make it work without crashing my server or doing "bad things" to the code base.

and i agree with gernblan. we gotta pick our battles. if you're hot and heavy for ldon, rock that world, man. i'm a nub at packet disassembly, so i'm picking my battle elsewhere, atm.

== sfisque
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