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  #17  
Old 01-21-2008, 08:41 AM
Davood
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Join Date: Jan 2005
Posts: 488
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ok since this threa exists.. i won't make another thread...


**Current working Features:
*FV loot rules, IE everything is tradable.
*There are no required level on items, only reccommended levels.
*Required levels still exist for focus effects, clicks, and procs.
*The DB used for the server will be kept as close to live as possible, with the occasional tuning down for encounters that need to be doable by 1 group
*there are hidden merchants in the higher end zones that will sell gear from expansions that aren't in the DB yet
*There is a small % chance that any named up till the end of luclin, can drop fabled items, this means there are aproximately 400 fabled items available, and many more spawns than that which can drop them,
albeit very rarely, but some people have already acquired some of them!
*dedicated server and connection for server

**Plans:
*Increasing level cap to 100
*Tuning raid targets so that they can be beaten by 1 strong group for the original level they were intended
*General tweaks and fixes
*keeping the quests and zones up to date with cavedudes cvs
*implementing offline xp features for people who like to adventure together(this should be simple)

**Bugs:
*Making/Editing/operating guilds from within the eq client crashes the server
I'll track this one down this week

*Entering a zone that you have the key for will crash the server
I'll track this one down TODAY

*Uknown DB string crashes the server
this is easy, i'm just changing the effects, I am slowly building a
list of all of them, then I will decide what to change them to
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