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Old 03-04-2008, 01:08 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
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To be honest, I'd like to know how attack ratings are factoring into things before any sort of change is made, or else I think it may require changing the system again afterwards to compensate for +attack. Two similarly geared (stat-wise) rangers with a 600 attack difference between them are currently doing near identical damage with ranged attacks, which I don't believe should be correct. (Not to hijack your thread, but I'd been thinking of posting in regards to that, but wanted to let the current work on finishing Planes of Power AAs finish up first =P)

The whole system is incredibly complex, and it's hard to get any real information or formulas anywhere. I think the developers have done a great job with the most recent changes to get normal hits about to where they should be, and they've fixed a few issues like Assassin's Strike being spammable.

Just my two copper on the subject. I'd love to hear back from the developers on what we can provide to best help them. I'm a Google fiend, and can sure try to track down some information if I know what I'm after.
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