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Old 04-14-2008, 01:50 PM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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I used to think this was a simple bitwise 0, 1, 2, 4, 8, etc... but in all my playing around with it, it only seems to limit client "functionality" - not available zones.

Best way I found to create a "progression server" is to use zone flags, or min_status on a zone. When a player achieves progression to the next expansion, flag or bump their status + 1.

Or, change the emulator code to consider this value when loading zones. =)
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