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Old 05-29-2008, 09:54 AM
eski2
Hill Giant
 
Join Date: May 2008
Location: sydney
Posts: 177
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I tried using the custom npc making tool to make a merchant, but as far as i can tell, it creates the merchant but it's not easily added to the game. You have to load up the game and use the gm commands to add the spawn?

Is there any way to add the merchant without running eqemu and then the client, as that seems slow and clumsy? At least being able to spawn the new npc and then summon it into the correct location when you are happy might be nicer?

I can see the "Zone name" box in the merchant editor, but this isn't a drop down or combo, it will load a list of zones if clicked but clicking on one doesn't change the zone name. You have to choose "paste" rather than "select", and a drop down would communicate that better.

There's a merchant id created by the tool, but it doesn't create a new one as far as i can see?

I can go one, but i just want to emphasise that criticising these tools doesn't mean i don't like them, just that i can see grounds for improvement. I'd do it myself if i had better programming abilities and the source code.

I found a copy of vb6 from my partner's computing days and tried using it to open the projects from the source on the http://66.159.225.58/eqemu/eq.html site but it crashes with assorted errors. I don't know if the source code is old, the application i'm using is faulty or incompatible, or what.
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