hmm sitting here thinking about it and trying to figure out how to trigger it i started thinking of using the EVENT_SPAWN but would that trigger as the player that spawned the "pet" or would it trigger by the npc spawning?
im thinking the "pet" will spawn give an item to the player then depop.
but im finding myself having a hard time thinking of how to find the player to give the item to.
and how would i make the pet invisible and untargetable? is there a special attack field i have to put in or a model that don't have a graphic?
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