Go Back   EQEmulator Home > EQEmulator Forums > Misc > Misc::Off Topic

Misc::Off Topic Want to talk about something that has nothing to do with EverQuest or the emulator? Post here.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-25-2008, 10:06 PM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

Well i took a couple of days off from it, Ive had a project handed to me related to it for creating content quickly and easiily so ive been getting myself up to speed on that and tweaking it here and there, migrating it to mysql shouldnt be TOO difficult it uses sqllite for python currently so it shouldnt be too difficult.

Now that I am back ontop of it there SHOULD be a new playable demo with several new populated zones available tomorrow barring any unforseen issues that is.

The Way that I have this setup with this content editor anyone can now help create the content even without access tot he sqllite db files so that will be a big improvement.

One thing I didnt mention is that KOTOR Is a big influence in this game, not the story of it obviously but the mechanics of how you play the game will be similar it will be very storyline driven, not just a mindless constant grind.

The gui will be getting a major makover in due time, I wanted to make some decent content for a demo together first and get some of the internal things that i wanted to change changed before i tackled the gui. One thing I feel I should mention in terms of the community I havent considered making this an opensource project due to licensing issues, So giving the source out to people not activly on a "development team" really cant happen. Now that isnt to say that the development team couldnt be huge lol.

the graphics engine acutally supports far better graphics then those I am using and that is something that will be worked on over the course of development.

Thanks for the vote of confidence, like I said there should hopefully be a new playable demo up and running soon with all the added content ive been working on Ill post here when its ready
Reply With Quote
  #2  
Old 06-26-2008, 12:05 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Just a couple small notes I forgot to mention before from my experience in the game last night:

1. I wasn't able to connect to a server so, I had to play it in single player mode. I don't know if that is just the way it is meant to be used for now or not. Just thought I would mention that incase I was actually supposed to be able to get to a server.

2. I tried fighting a mob and actually won the fight, but it had to take at least 10 or 15 minutes lol. After that point, I ran away from anything that agroed me! I realize this is still in early development, so that is probably why the fight was so long, but thought it was worth mentioning. As it is now, I don't think people can really "play" the game until the fight time length is reduced considerably. It took so long that I just tabbed out and did a few other things while waiting for the outcome and checked back every few minutes lol.

I was amazed that the client was only like 30ish MBs lol. I guess that is because there isn't much content yet (zones etc) to make the numbers huge. The with a small download like this and an easy install/setup, I think it is worthwhile for people to at least check it out.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #3  
Old 06-26-2008, 12:28 AM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

oh yeah sorry the multiplayer server is closed for development single player still has all the content multiplayer does but multiplayer has other features that im working on and till they are done its more trouble then its worth to have it up live for people to play on yet other then devs doing testing and so forth

yeah im not quite sure about the fight times Ive made paladin ranger barb and warr toons for testing and it didnt take quite that long so it might be class dependant but ill look into it

The demp game tomorr will be a bit larger lol added a ton of graphics to it for the new zones and so forth

EDIT:

Oh and jsut so everyone knows ive been working on adding some better gear to the game icons are a bit lacking for them but the ingame graphics otherwise are there and they are usable, ill take a look at the combat functions now to see what takes so long it would help if i knew what class you made
Reply With Quote
  #4  
Old 06-26-2008, 12:41 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I wanted to make a rogue, but saw that it wasn't available and picked another class (pretty sure it was a paladin) and was fighting a raptor looking thing called a "Grisu".
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #5  
Old 06-26-2008, 01:00 AM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

oh yeah those lol a bit above level one that was it lol ingame they are a subspecies of dragon hence tough to kill wait till you go up against one of their big cousins hehe yes therewill be real dragons in this game good and bad rogues will be added in the first expansion we release
Reply With Quote
  #6  
Old 06-26-2008, 04:19 AM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

Ok Time for a vote here...

Do you guys want me to release a demo with just a few spawned zones, OR would you rather wait till I get all 34 of the base game zones spawned and quested and a few more playable races added before i release this as an alpha version demo?
Reply With Quote
  #7  
Old 06-26-2008, 05:33 AM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

We have added the following zones we havent populated them all yet but here is a tentative list

Alhanas
Umar Hills
North Umar
South Umar
East Umar
West Umar
Darkenwood
Dragon Lake
Elodal
Fallows
Loki forest
Nerah's Grove
Ravenshire
North Ulmar
South Ulmar
East Ulmar
West Ulmar
Whispering Mountains
Druin Port
Firesand
Eastern Elderwood
Western Elderwood
Valley of the elves
Granite Mountains
Hecate's Swamp
The Highlands
Murkwater Swamp
Darnik Jungles
Serpent Hills
Rahjekin Coast
Rajek


These will be the zones in the base game first version More will be added in later expansions if the game becomes popular
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:13 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3