Maybe it has something to do with the Spell Type setting for the NPC Spell Lists. I am wondering if only certain types will recognize the Recast Delay setting and some will ignore it. IMO, they should all follow the Recast Delay restriction. The ones I have tested so far are set to type 1, which is the Nuke setting. So, maybe the Nuke setting doesn't follow that restriction. Maybe I can try setting them to another type (maybe the DoT setting) and see if that makes any difference. Though, I still think that they should all follow the Recast Delay restriction.
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