dbg file
2008-07-17 00:08:23 Starting EverQuest (Build Oct 31 2005 10:33:37)
2008-07-17 00:08:24 Timezone: UTC-6h00m
2008-07-17 00:08:24 Loading graphics DLL.
2008-07-17 00:08:24 Parsing INI file .\eqclient.ini
2008-07-17 00:08:25 INI file .\eqclient.ini loaded.
2008-07-17 00:08:26 Initializing timers.
2008-07-17 00:08:30 Checking critical files.
2008-07-17 00:08:30 Initializing WinSock.
2008-07-17 00:08:30 Enumerating 3D devices.
2008-07-17 00:08:30 Found adapter #0 - RADEON X700 Series (7.14.10.0590)
2008-07-17 00:08:30 Adapter #0 - RADEON X700 Series :
2008-07-17 00:08:30 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-17 00:08:30 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-17 00:08:30 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2008-07-17 00:08:30 Initializing keypress handler.
2008-07-17 00:08:30 Parsing INI file .\defaults.ini
2008-07-17 00:08:31 INI file .\defaults.ini loaded.
2008-07-17 00:08:31 Loading keyboard tables.
2008-07-17 00:08:32 Creating window.
2008-07-17 00:08:32 Checking display driver version.
2008-07-17 00:08:33 Activating window.
2008-07-17 00:08:33 Picking a default resolution, desktop is 640 x 480, 32 bits
2008-07-17 00:08:33 Ratio is 1.33
2008-07-17 00:08:33 Resolution was capped at 800 x 600
2008-07-17 00:08:34 Resolution verified 800 x 600, 32 bits ... diff was 1000 from 0 modes
2008-07-17 00:08:34 Resolution selected 800 x 600, 32 bits
2008-07-17 00:08:34 CRender::InitDevice: Using 32bit mode.
2008-07-17 00:08:34 CRender::InitDevice: Using vsync 0.
2008-07-17 00:08:34 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-17 00:08:34 CRender::InitDevice: HardwareTnL Enabled.
2008-07-17 00:08:34 Using hardware vertex shaders.
2008-07-17 00:08:35 Initializing render system.
2008-07-17 00:08:36 Trilinear Mipmapping available.
2008-07-17 00:08:36 Vertex Shader Version: 2.0
2008-07-17 00:08:36 Pixel Shader Version: 2.0
2008-07-17 00:08:37 Initializing engine internals.
2008-07-17 00:08:37 CRender::InitDevice completed successfully.
and still blanks out before it even loads the eula
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