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  #1  
Old 07-29-2008, 09:02 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Problem is, most people that come to play on the EqEmu servers, are there because they can't do on live, what they can do there.
Not that that can't be changed, I'm sure most server operators do not want to see all the cheating, 4-boxing etc.
I think the players that really want to play a clean game of EQ, just went back to Live, or some other game where there is some sort of security.
For all the people who work endlessly on the source, database, quests, this puts it all to waste. For example, Why should I quest and item if I can summon it? or, Why should I group if I can make my own group with 3 or for boxes?
There's been a lot of excellent work done towards making the servers more secure; Illegal Item detection, MQWarp/MQZone/MQGate Detection, etc. But who uses them to their most? you can even limit one IP per connection. When I played Everquest on live, very few people where familys that played from the same ip. So you could 'approve' the ones that wanted more ips per connection (maybe 2 per connection).
But when you start doing all this, all the whining, complaining, will start - usually a few people that not only have 4 box accounts, but might have 10+ forum accounts! so you think you're dealing with different people when in reality, it was the same one.
Also, when you start real secure server like this, you will have to find a way to promote it to a player base away from what there is now, because the current EqEmu players will not come.
If you go on live now, ask players what they think of EqEmu, the general feeling is 'too much cheating, so too easy'.
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  #2  
Old 07-29-2008, 11:24 AM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
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LOL when i ask about eqemu on live the response i get most is "whats emu?"
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  #3  
Old 07-29-2008, 12:33 PM
TheLieka
Developer
 
Join Date: Oct 2004
Location: THE ATL (wut wut)
Posts: 325
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I don't have the resources (staff) to host and dev more than one server, so I can't help ya. I have been thinking about releasing our current (not perfect) database. We did a ton of fixes on the old world (reverting a great deal of it back to original), released AirPlane, FearPlane, and HatePlane, and have just released Kunark (though there's always work to be done).

If anyone is interested in taking that database and fixing it up, I have no problem with releasing it - though, I would need a place to host it, as I don't want to blow up my web hosting provider's bandwidth (he's a nice guy).

Dax
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Former ServerOp - Vallon Zek / Tallon Zek Emu Server - Legit / Guild PvP - (2007 - 2011 RIP)
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  #4  
Old 07-29-2008, 01:16 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by TheLieka View Post
I don't have the resources (staff) to host and dev more than one server, so I can't help ya. I have been thinking about releasing our current (not perfect) database. We did a ton of fixes on the old world (reverting a great deal of it back to original), released AirPlane, FearPlane, and HatePlane, and have just released Kunark (though there's always work to be done).

If anyone is interested in taking that database and fixing it up, I have no problem with releasing it - though, I would need a place to host it, as I don't want to blow up my web hosting provider's bandwidth (he's a nice guy).

Dax
I can host it for you - PM me if you want to
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  #5  
Old 07-29-2008, 03:04 PM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
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I would LOVE to see a Classic + Kunark (and Velious too even) PVE server that actually sticks around. Preferrably with a max 2 connections per client and some method of easier transportation while the population is low. Also, you'll be my hero if you release that database of yours Dax.
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  #6  
Old 07-30-2008, 07:22 AM
Kuja2600
Fire Beetle
 
Join Date: Sep 2007
Posts: 2
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i'd love a Eqemu classic server to play on while waiting for EQC beta
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  #7  
Old 07-30-2008, 10:05 AM
nilbog
Hill Giant
 
Join Date: Nov 2007
Posts: 198
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Complexity is still in early game play of classic..

http://complexity.net78.net/

page is currently down due to hosting issues, but i recommend!

p.s. gm is looking for someone to host this. read forum
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