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Old 09-07-2008, 05:21 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
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Quote:
Originally Posted by gygelly View Post
Another bug:
There is still something wrong with the melee dps of bots. If anything they just seem to miss a LOT.

The best way to check this out:
Make a monk, completely unequipped, level 60, and use setallskills 250.
Make a monkbot (who will also be level 60 and completely unequipped).

#zone chardock, and you'll see 2 equal level sniffers right in front of you. Sick the bot on one of the sniffers, and you attack the other. Youll be able to solo yours no prob, but after you've already killed yours, the bot's sniffer will still be above 80%
I don't see a difference in the way pc's and bots calculate hits/misses/damage. Maybe it's server settings... are you using IntervalAC rule?
  #2  
Old 09-07-2008, 05:50 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Over all, It seems to all work out fine - I imagine there could be some fine tuning, but since I'm in a group (with the bots), I've been able to play and level nicely.
In a balanced group, what's important is the tanks keep aggro off the casters and that works out pretty well. What would be even nicer is, if the caster gets aggro, the tank would know to move to that mob and get aggro off caster - but that might make the game too easy.
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