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  #24  
Old 09-26-2008, 05:32 PM
Cantus
Fire Beetle
 
Join Date: Sep 2008
Location: New York
Posts: 18
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Quote:
Originally Posted by ChaosSlayer View Post
This is gona sound evil, but in no way an attack on you, but... the numbers for DMGB were "carefuly recorded from LIVE" when? Recently right? But EQ Titatium is what 2 years old? This means that they infact invalid
No, that's not the case. The damage bonuses in this function are consistent with both Live as it currently exists today, as well as Live when EQ Titanium was released. Furthermore, the actual damage bonus added by this function is consistent with the amount of damage bonus displayed on weapons in-game when you right-click on them.

What changed was the way Damage Bonuses were calculated for new levels when those new levels were unlocked, and that's what makes the formula such a mess. For example, when Kunark was released, the damage bonus formula used for levels 28-50 was not changed, but a new formula for 50-60 was implemented. When PoP was released, a new formula for 60-65 came out. That kinda thing. That's why we use many lookup tables in this function -- because there is no one single, simple, fast formula.

But those formulae have never changed retroactively, to the best of my knowledge. That is, if I logged in my level 30 Monk today on Live, his 2H weapon would have exactly the same Damage Bonus as it did five years ago.
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