Another thought -- The example I've used from the start of this overflow debacle is, let's pretend you have four attacks per round. The third kills the mob, so the fourth goes to the next thing on your hate list. However, how is it that a mob so far away can be hit with a melee attack? I'm guessing that distance is only checked at the beginning of an attack round, not for each individual attack.
This is more for my own understanding than anything, but I was wanting to confirm my understanding.
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