Quote:
Originally Posted by GeorgeS
Delete the spawngroup in its entirety then it should be ok.
GeorgeS
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Thanks again George.
Do you know if the npcID and spawngroupID is written out anywhere (lot files, eventlog table, etc.) when a mob is killed? This is really all the info I need. I assume at runtime the server must know the npcID and spawngroupID of the mob, and it seems like this would be useful information to have logged somwhere.
With this information I could easily write a back-end process or schedueld procedure which rolls through the list of deleted spawns, and delete the spawn entry from the group, and then delete the group and spawn2 itself if the group contains no more entries.
Also does anybody know of a fool proof way to consult the npctype table and determine if a NPC is named or not? From consultuing the db, it seems that simply relying on names that start with "a " the "the " is going to be insufficient.
- Rhino