It wasnt broke, so why are you fixing it?
Youre just adding an additional level of complication IMO.
Since there already exists Spells.txt editors so loading the spells into the DB for editing isnt needed and since the client has to have the same Spells.txt file as the server for spells to work correctly for both the client and server and since this list is loaded once upon booting the world and since your still going to want to load the spells into memory no matter which method you use,for these reasons and more there doesnt seem to be any point to doing this.
|