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Old 04-16-2009, 07:13 PM
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trevius
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Originally Posted by Killeverything View Post
I was also thinking about a quest where a npc would ask question about Norrath and if the person get the question right then it would be asked another one, If they got it wrong then it would do something like you might want to go and explore so and so zones to learn more about Norrath
They would start off easy and get harder and harder if that got all of them right them they would get a chance at some stat food or drink
I would also like for it to be a timed event so they could do it once a day or so
Yes, you could do all of that using QGlobals, but it might be a bit complex for you to handle until you are more familiar with them. Even though setting up tasks isn't quite that simple either, I do think this would be much better handled as a task like joligario said.

You can find information about tasks in the wiki here:
http://www.eqemulator.net/wiki/wikka...goryTaskSystem

There is an insane amount of info there. It might seem a bit overwhelming, but if you take the time to read through it and try to understand the examples, it really isn't too hard to get started.

Also, I would recommend that you try out the Task Master tool that KLS created. You can download it here:

http://code.google.com/p/projecteqemu/downloads/list

The stuff you are trying to do isn't extremely difficult, but it is probably very confusing to someone just starting out. The fact is that there is WAY more information about the Task system than there is about QGlobals. The Qglobals are actually fairly simple once you fully understand them. And if you were at that point, it would probably be just as easy to do what you are wanting either way (tasks or qglobals). But, since you are new to it, Tasks seem like the obvious choice to me.
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