Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 04-21-2009, 03:27 PM
realityincarnate
Developer
 
Join Date: Dec 2007
Posts: 122
Default

I had noticed this at well with a couple of bard skills. I believe it also happens with dual wield at higher levels. The reason is that the skill caps in the database are set higher than the client's skill caps. The server continues to allow skill ups until its cap, but the client displays them at the cap it has.

The upper level caps for the skills in the database seem to match what I've seen at other sources, so it could be one of two things: 1.) either the skill caps used to populate the database at intermediate levels aren't quite right, or 2.) the caps were raised on Live sometime after Titanium was released and those values were used in the database.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:00 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3