Ok, first a huge thanks to GeorgeS.. Even though I went to his page to view the tools I didn't think to look at the bottom group of 'additional files' on his page. It wasn't until I need drivers for another program of his that I noticed Kaiyodo's converter tool. Well I'm absolutely sorry GeorgeS (no sarcasm) that I wasted a PM and post asking about his tool when it was right on your darn page!! My sincerest.. Now, lets take a look.
That's a render I got AFTER seperating the primary objects converted over to the .MS from Kaiyodos tool. Now, obviously this is exactly what I needed, texture data stored with the geometry. I can go in and break everything apart and re-align it properly. While this wouldn't take so long with these basic models, things like the actual zones themselves which are collapsed in on themselves would be like putting together hyper-legos with no instructions.
I'm wondering if anyone has a workaround for this issue so that the parts of the polys aren't centralized into each other. Am I missing something simple in his .ms exporting?? Perhaps there's an input option?? I can't begin to express how excited I am over this leap of progress (admitedly over and upon the shoulders of greater men..) in my desire to utilize the EQ models and zones elsewhere or for a particular purpose related to EQEmu.
Any help is profoundly appreciated.. I'll continue troubleshooting myself.
Kindest Regards,~~~