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Old 04-25-2009, 04:56 AM
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Secrets
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Join Date: May 2007
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Quote:
Originally Posted by Derision View Post
Is this crash occurrng with the current stock source ?

It would appear that none of the pointers can be NULL at that point, so the only reason for a crash would be a pointer to a mob instance that has been destroyed and not been removed from the entity list.

I made some fixes a while ago, so that shouldn't be able to happen. Without knowing how to reproduce it, it will difficult to track down.
Yes, this is in current stock source, with minor edits, to none of which were aggro.cpp.. Unfortunately, i've never witnessed it go down, i've just seen core dumps of it. :/

I'll look into the entity list and see if anything is screwed up there. I might have missed something when I merged in SVN, but I doubt it.
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